Strategy game for those who love nature, mountains and play The game takes you to the highest mountain, the peak of which no one has yet managed to reach. Conquer the peak, using logic and strategy to create the route to climb step by step. For 2-5 players. Game duration: 50 min. Cooperation and strategy game. Develops planning, spatial orientation, anticipation of movements and strategic thinking, cooperation between players. The content is detailed on the sheet inside - pieces with which the game board is built, triangular and irregular shapes that make up a mountain, with routes and stopping points, with different landforms (forest, rocks, alpine valley with snow), wooden pawn figurines and dice, cardboard tokens with supplies, animals, a fairy, huts, garbage, prizes. The goal of the game: to complete a route to the top of the mountain, and the player who reaches the top should collect as many points as possible. Game preparation The base of the mountain is completed. Each player chooses a color and places the triangle with that color at the base of the mountain, in the indicated places. Note: if there are fewer than 5 players, the pieces with the starting points are placed as far apart as possible; the unchosen triangles are placed with the x sign up. The players then place their pawns of the corresponding color on the starting points on these pieces. The triangular pieces (with double sides) are mixed and placed in separate piles: 3 piles with 5 snow pieces each, 3 piles with 10 rock pieces each, 4 piles with 16 forest pieces each. Each player receives an apple token and one with water, and the rest of the tokens with supplies, garbage, animals are placed in separate piles, next to the fairy, who is placed separately. The player who was most recently on the mountain starts by rolling the numbered dice - one die will be for building the mountain and the other for advancing; the player will decide which die to use for each move. Building the mountain: the player takes as many pieces as the die shows and fits them over the ones already positioned, completing the large mountain. First, pieces with forest are taken; after these are finished, they continue with rocks, then finally snow. The player can take pieces from any stack according to the relief area where he is building, but without looking at the bottom; the pieces cannot be changed once taken from the stack. The pieces are placed going up from the base of the mountain, and forming a large triangle, with a single piece at the top (the triangle with the flag); the pieces must touch each other, pieces cannot be placed separately from those already positioned; triangular pieces can be placed with the tip down only if they have other matching neighboring pieces on both sides; pieces can be placed with either side up, but the path must be continuous (the path does not end with an edge from a neighboring piece or the edge of the mountain). The path/path of another player cannot be blocked. Special pieces: Cottage: if there are more than 3 players, its positioning on the game board must be agreed upon by at least one other player. The cottage token is then placed on the triangular piece. Garbage: when a triangular piece with flowers/flower is placed, a garbage token is placed on it. Living organisms: when the player whose turn it is takes a triangular piece with an animal or mushroom, he immediately places it next to the mountain game board, then places the corresponding token on it. The piece will be the house of the respective animal, and the token enters the game. Note: having different stacks of the same kind of pieces can be useful when planning your moves; it is advisable to keep the stacks as long as possible (don't exhaust them by taking from the same stack). Also consider the paths of the other players. You can take advice to have more chances to reach the top in the end. Advancement (to move the pawn, carry supplies or collect more points) The second die will be used for any move on the path. The number on the die can be "consumed" with triangular pieces, pieces with supplies or points. Supplies If the pawn lands on a triangular piece with fruit trees, the player can harvest an apple; if it lands on a piece with a lake, it takes water; if it lands on a piece with a hut, it takes both an apple and water. If it reaches a hut first, the player chooses whether to keep the respective token or not. If he reaches a piece with flower/flowers on which there is garbage, he chooses whether to collect it or not. Any token (cottage or garbage, will consume one point from the number indicated by the dice). The pawns can only move on the path, forward and backward. It is not mandatory to make all the steps indicated by the dice (fewer moves can be made). It is allowed to have more pawns on the same triangular piece. When an animal enters the game
Strategy game for those who love nature, mountains and play The game takes you to the highest mountain, the peak of which no one has yet managed to reach. Conquer the peak, using logic and strategy to create the route to climb step by step. For 2-5 players. Game duration: 50 min. Cooperation and strategy game. Develops planning, spatial orientation, anticipation of movements and strategic thinking, cooperation between players. The content is detailed on the sheet inside - pieces with which the game board is built, triangular and irregular shapes that make up a mountain, with routes and stopping points, with different landforms (forest, rocks, alpine valley with snow), wooden pawn figurines and dice, cardboard tokens with supplies, animals, a fairy, huts, garbage, prizes. The goal of the game: to complete a route to the top of the mountain, and the player who reaches the top should collect as many points as possible. Game preparation The base of the mountain is completed. Each player chooses a color and places the triangle with that color at the base of the mountain, in the indicated places. Note: if there are fewer than 5 players, the pieces with the starting points are placed as far apart as possible; the unchosen triangles are placed with the x sign up. The players then place their pawns of the corresponding color on the starting points on these pieces. The triangular pieces (with double sides) are mixed and placed in separate piles: 3 piles with 5 snow pieces each, 3 piles with 10 rock pieces each, 4 piles with 16 forest pieces each. Each player receives an apple token and one with water, and the rest of the tokens with supplies, garbage, animals are placed in separate piles, next to the fairy, who is placed separately. The player who was most recently on the mountain starts by rolling the numbered dice - one die will be for building the mountain and the other for advancing; the player will decide which die to use for each move. Building the mountain: the player takes as many pieces as the die shows and fits them over the ones already positioned, completing the large mountain. First, pieces with forest are taken; after these are finished, they continue with rocks, then finally snow. The player can take pieces from any stack according to the relief area where he is building, but without looking at the bottom; the pieces cannot be changed once taken from the stack. The pieces are placed going up from the base of the mountain, and forming a large triangle, with a single piece at the top (the triangle with the flag); the pieces must touch each other, pieces cannot be placed separately from those already positioned; triangular pieces can be placed with the tip down only if they have other matching neighboring pieces on both sides; pieces can be placed with either side up, but the path must be continuous (the path does not end with an edge from a neighboring piece or the edge of the mountain). The path/path of another player cannot be blocked. Special pieces: Cottage: if there are more than 3 players, its positioning on the game board must be agreed upon by at least one other player. The cottage token is then placed on the triangular piece. Garbage: when a triangular piece with flowers/flower is placed, a garbage token is placed on it. Living organisms: when the player whose turn it is takes a triangular piece with an animal or mushroom, he immediately places it next to the mountain game board, then places the corresponding token on it. The piece will be the house of the respective animal, and the token enters the game. Note: having different stacks of the same kind of pieces can be useful when planning your moves; it is advisable to keep the stacks as long as possible (don't exhaust them by taking from the same stack). Also consider the paths of the other players. You can take advice to have more chances to reach the top in the end. Advancement (to move the pawn, carry supplies or collect more points) The second die will be used for any move on the path. The number on the die can be "consumed" with triangular pieces, pieces with supplies or points. Supplies If the pawn lands on a triangular piece with fruit trees, the player can harvest an apple; if it lands on a piece with a lake, it takes water; if it lands on a piece with a hut, it takes both an apple and water. If it reaches a hut first, the player chooses whether to keep the respective token or not. If he reaches a piece with flower/flowers on which there is garbage, he chooses whether to collect it or not. Any token (cottage or garbage, will consume one point from the number indicated by the dice). The pawns can only move on the path, forward and backward. It is not mandatory to make all the steps indicated by the dice (fewer moves can be made). It is allowed to have more pawns on the same triangular piece. When an animal enters the game
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